PlayStation’s reputation for elite single-player experiences is facing a crisis of identity, fueled by the underwhelming reception of Marvel’s Wolverine and the cancellation of Hideo Kojima’s highly-anticipated Physint project.

As Sony struggles to find success in the live-service market, experts worry the company is moving away from the high-quality, narrative-driven titles that once defined its dominance. With recent internal projects feeling increasingly homogeneous, the brand faces growing pressure to innovate ahead of the next console generation.